This was just the beginning of a story of epic proportions, which encompassed around 40-50 hours of gameplay. Upon awakening, she discovered that the Empire had been controlling her thoughts, and that magic was once again being reported. When the soldiers found the Esper, a strange glow surrounded them, killing all but a woman called Terra. As the Empire heard rumours of an Esper encased in ice, and sent soldiers to investigate. Now, though a new civilisation had arisen, one based on technology and science, where magic was just an evil legend. The game takes place in a world that was almost destroyed a thousand years previously, when evil powers created magical beings called Espers and pitted them against each other. Replete with the most tortuous and involved plot in the series so far, Final Fantasy VI was also the first to introduce the blend of magic and technology to the series, a combination that was used again to great effect in Final Fantasy VII, and as a central aspect to Final Fantasy VIII. All the special effects that the SNES could manage were packed in, as was some of the best music ever to grace the machine. Square squeezed every last ounce of performance out of the machine, pushing its graphics and sounds to the limit. One of the first 24Mb SNES cartridges, Final Fantasy VI was a huge success in Japan. The chaotic scenes upon its release in 1994 were a sign of things to come, and there are many long-term fans for whom Final Fantasy VI remains the favourite of the series. and in Japan, sales were enormous.Ī year and a half after Final Fantasy V (which, incidentally, had only been released in English officially as part of the Final Fantasy Anthology on the PlayStation in 1999), the Final Fantasy series returned in what was to be its last outing on Nintendo's SNES. Final Fantasy VI was the most successful RPG released in North America at the time (released as FF III).
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